
Letter Run
Run, pick the right letter, learn the alphabet.
Choose your storyteller. Shape the story.
Storyteller puts your child in charge of the fairy tale. Before the story begins, they choose who tells it: the King, the Witch, the Knight, the Kid, the Ghost or Granny. Then the tale unfolds in a fantasy world, and at key moments your child decides what happens next. Each choice changes the course of the story. Tap to play, pick a path, see where it leads.




Storyteller practises decision-making. Your child picks an option, sees what it leads to and learns that choices have consequences. Before the story starts, they also choose the narrator from six characters – a king, a witch, a knight, a kid, a ghost or a granny. That choice is a good start for talking about points of view: how would the King tell this story, and how would the Ghost or Granny tell it? Questions like these encourage children to invent stories of their own.
to be announced
The privacy policy for this game will be published here soon.
Your child chooses one of six storytellers at the start: the King, the Witch, the Knight, the Kid, the Ghost or Granny.
Yes. At key moments your child picks what happens next, and each choice sends the story down a different path.
No. You pay once for the Android app and get the whole game. There are no ads and nothing to buy inside it.
Yes. The Android app works fully offline. The browser version will need the internet only to load; after that it runs without a connection.