
Storyteller
Choose your storyteller. Shape the story.
Catch the bats, put them in the jar!
Bat Catcher gets your child moving instead of tapping. The device's front camera watches their hands, and those hands become the controller. Cartoon bats flutter around a Halloween cave lit by candles and pumpkins. Your child reaches out, catches a bat and carries it to the jar before the clock runs out. The game started as a quick party game for a Halloween party at home – and it works just as well on any rainy afternoon.



Bat Catcher trains hand–eye coordination and reflexes. Your child has to follow a moving bat with their eyes, reach for it at the right moment and steer it to the jar – all with real arm movements, not a fingertip. The timer adds a gentle bit of pressure, so they learn to stay focused and act quickly. And because the whole body is involved, it is screen time that gets a child off the sofa.

to be announced
A front camera is needed for gesture control.
The privacy policy for this game will be published here soon.
No. The camera image is processed only on the device to follow your child's hands. Nothing is recorded or sent anywhere.
No. The bats are friendly cartoon characters, and the cave is decorated with smiling pumpkins, cobwebs and candles. It feels like a Halloween party, not a horror game.
No. You pay once for the Android app and get the whole game. There are no ads and nothing to buy inside it.
Yes. The Android app works fully offline. The browser version will need the internet only to load; after that it runs without a connection.